Siminar: SIMs Out Loud
This coming weekend 7/16 and 7/17 I’ll be speaking (yes, over a microphone!) at the second annual Siminar conference. It’s completely online so anyone with an internet connection can attend. I’ll be speaking about...
lang="en-US">
This coming weekend 7/16 and 7/17 I’ll be speaking (yes, over a microphone!) at the second annual Siminar conference. It’s completely online so anyone with an internet connection can attend. I’ll be speaking about...
At the end of August we’ll start taking applications for a few BETA testers. Anyone 16 or older can apply. As a BETA tester you’ll be required to login and play at least three...
In the last lesson we added the ability to fight monsters on our map and added a graphic library to display our maps and updated the map editor so we can easily customize our...
In the last lesson we learned about usability and indexes, created map/coordinate classes, then wrote a script to auto-generate monsters. In this lesson we’ll add some graphics to our map editor and give both...
Become a fan of Design1online.com, LLC on facebook and you’ll be entered for a chance to win a FREE Daisy game package. When we reach 850 fans one lucky person will be selected as...
At this year’s Siminar I’m presenting a live webinar on “Learning OOP” to many young female gamers. Part of that presentation includes a OOP hangman game they can easily install and incorporate on their...
Can’t wait for Whoa-Horsie to open? Now you can like Whoa Horsie on Facebook and get exclusive sneak peeks and updates as development continues. Whoa-Horsie is an eRPG, the evolution of role playing games....
We’re on a campaign to add breed pictures to all of the dogs on Bskgame.com and Simdog.net. We’ll be adding 2 or more new breed pictures to both games every month. Check out our...
Whoa-Horsie.com is the only game on the internet where you can play as a horse, human or wolf! Design your characters, explore the lands and saddle up for the adventure of a life time.
The new horse images for White Oak Stables are now almost 50% done. Once all of the breeds are complete we’ll be adding dynamic markings to all of them. Here’s a look at some...