lang="en-US"> game development – Page 3 –  Design1online.com, LLC

Tagged: game development

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Addictive Social Gaming

My largest game, White Oak Stables (WOS), has a newspaper that’s run and managed entirely by the members. Today someone posted a contest where you fill in the remainder of the sentence. The topic...

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Active Members – How Do You Keep Them?

If there’s one thing I’ve learned in the almost 10 years I’ve been running, creating and programming online games for girls it’s that keeping members active is a catch-22. Change is Good In order...

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Epic Games Releases Unreal Engine 3 for FREE

Talk about a diamond in the rough! Unreal Engine has been at the forefront of 3D games for years and the development kit is available to anyone now. Way to go Epic! You’ve just...

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PHP Functions: Wiggle, Wobble, Squibble & Swipswap

Here are a few fun functions for word games, word scrambling and just plain word craziness. <?php /*********** * Purpose: move a certain letter to a certain position * Precondition: word, letter to move,...

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Crunching the Numbers: Video Game Industry

According industry studies conducted by the Entertainment Software Association (ESA), approximately 41% of Americans have purchased or are expected to purchase video games in 2008. Sixty-five percent of American households play computer or video...

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Pits Of Doom Update

Don’t think I’ve forgotten about the game tutorial!! I haven’t. I’ve been really busy at work and trying to get a new site ready for its BETA opening. Blah. Anyways, I’m almost done will...

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Video Gamers: Reflection of Society

Games in Culture I’m not a guy, but I have lots of male gamer friends. My experiences amongst them have taught me they like games that are fast paced, action packed, and trigger happy....

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PLEX Source Code Version 0.07

Time spent – 4 hours. Okay, so I have the selector working now. There’s one issue with the pink color, so its not completely transparent like it should be but that’s a small fix...

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PLEX Source Code Version 0.06

Total Time – 8 hours I’ve fixed scrolling. The board now scrolls without a problem. To simplify things I’m currently working on selecting and moving blocks from only the top two levels. Another thing...