Phaser 3: ES6 Webpack Project Template
So I’ve been playing around with Phaser 3 a lot lately and one of the biggest issues for me was getting it up and running with Babel and Webpack along with writing unit tests...
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What’s happening in the game industry.
So I’ve been playing around with Phaser 3 a lot lately and one of the biggest issues for me was getting it up and running with Babel and Webpack along with writing unit tests...
Don’t get me wrong, going to school to learn how to program is great but there are some things that schools seem to miss the mark on and these drive me nuts. Copying –...
This coming weekend 7/16 and 7/17 I’ll be speaking (yes, over a microphone!) at the second annual Siminar conference. It’s completely online so anyone with an internet connection can attend. I’ll be speaking about...
Talk about a diamond in the rough! Unreal Engine has been at the forefront of 3D games for years and the development kit is available to anyone now. Way to go Epic! You’ve just...
I got an email about this just this morning. Sounds interesting. It will focus on how video games and emerging media can be beneficial to children and teens. It’s a nice change from all...
Crystal Space 3D Dark GDK G3D Engine – good tool libraries, large free model collection jMonkey Engine Panda3D Torque Engine – very popular with independent developers MMO Specific Engines Unity 3D – in browser...
Wow, I had a great time and I got to meet a ton of really great people!! Steve Reid and Gano Haine gave excellent advice on how to pitch a game idea. They stressed...
Here’s a list of everyone I’m planning to talk to/meet this coming Saturday. Heh, I’m bringing resumes, business cards, and hopefully my finished business plan. Matt Shaw – Chief Technology Officer at Mythic Entertainment...
It’s time to be out and about! Design1online.com will be attending the upcoming VGXPO at the Pennsylvania Convention Center on November 22nd and 23rd. Hopefully we’ll get a change to talk face to face...
U.S. computer and video game software sales grew six percent in 2007 to $9.5 billion — more than tripling industry software sales since 1996. Sixty-seven percent of American heads of households play computer and...