Making Games Fun
Sooo, we know we want to make a game. But if the game isn’t any fun to play, or its too hard/easy to play, or to hard to learn then we find ourselves back...
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Sooo, we know we want to make a game. But if the game isn’t any fun to play, or its too hard/easy to play, or to hard to learn then we find ourselves back...
Sooo, we know we want to make a game. But if the game isn’t any fun to play, or its too hard/easy to play, or to hard to learn then we find ourselves back...
So here is the new source code (available under gpl license) and a screenshot of the new layout on the build screen due to the problems I had with the allegro GUI system.
Okay, so after hours of torturous tutorials and lots of headaches over code that is making my brain hurt, I’ve finally found a way to get my GUI login working for PLEX. Because Allegro...
The loading screen The new game screen The mode screen The load a game screen The build game screen (what I have working) The build game screen (what it will look like) The exit...
What works so far: Loading screen (you can’t see this because the game loads very quickly right now) Start a new game screen you can use your mouse and left click, or the arrow...
Okay so I’ve been setting up the skeleton of my code for this game. What I’m trying to do is setup one class that will manage all the resources of all other classes in...
Okay, so I downloaded the mysql-dev pack from the software repositories on OpenSuse 10.2 and that fixed the problem I was having with the mysql.h file not found error. I’ve read a few websites...
Here is a link to threading in Linux. That will be very interesting as my Linux skills are still fairly limited at this point! But in the meantime I conned this Windows example of...
PLEX – Multiplayer Online Game Specification Requirements 1. Introduction I’m a senior at the University of Mary Washington and I’m going to me making a game in C/C++ using the Allegro API. The game,...