lang="en-US"> Game Design – Page 4 –  Design1online.com, LLC

Tagged: Game Design

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Game Economy

One of the biggest issues I’ve run into as a game developer is keeping control of the economy. One of the problem with new players is they don’t have the experience to use the...

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Conceptual Reality

Although most of the games I’ve made are online text based games, they’ve taught me a lot of valuable knowledge. How do you make a game that keeps people addicted? Some developers spend years...

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PLEX Source Code Version 0.03

I’ve done several things this week. The game now checks to see if you have a correct login, and only lets you login if it matches a login found in the game database. Once...

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Envisioning PLEX

I realized that I never wrote up the storyboard and notes I drew up when I decided to make PLEX. Of course it has changed a little bit since then, but the rules and...

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Making Games Fun

Sooo, we know we want to make a game. But if the game isn’t any fun to play, or its too hard/easy to play, or to hard to learn then we find ourselves back...

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How to Make a Game Fun

Sooo, we know we want to make a game. But if the game isn’t any fun to play, or its too hard/easy to play, or to hard to learn then we find ourselves back...

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PLEX Source Code Version 0.02

So here is the new source code (available under gpl license) and a screenshot of the new layout on the build screen due to the problems I had with the allegro GUI system.

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PLEX Screenshots

The loading screen The new game screen The mode screen The load a game screen The build game screen (what I have working) The build game screen (what it will look like) The exit...

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PLEX Source Code Version 0.01

What works so far:  Loading screen (you can’t see this because the game loads very quickly right now) Start a new game screen you can use your mouse and left click, or the arrow...

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PLEX Specification Requirements Document

PLEX – Multiplayer Online Game Specification Requirements 1. Introduction I’m a senior at the University of Mary Washington and I’m going to me making a game in C/C++ using the Allegro API. The game,...