Tagged: open source

3

PLEX Source Code Version 0.06

Total Time – 8 hours I’ve fixed scrolling. The board now scrolls without a problem. To simplify things I’m currently working on selecting and moving blocks from only the top two levels. Another thing...

0

Plex Source Code Version 0.05

Okay, I spent another two hours working on the movement problems I was having in Plex. After printing the moves out in my debugger I figured out the reason why movement wasn’t working was...

1

Plex Source Code Version 0.04

Total Time – 4 hours So I have the board scrolling now without a problem. However when I check character movement to see if the character is moving to a valid block it doesn’t...

3

PLEX Character Puzzles

Total Time – 2 hours. I would have spent more time working on my code but it seems that my laptop has died and I have to go get it fixed. Joy… For each...

0

PLEX Loading Maps From A File

Total Time – 6 hours. Okay, so I finally got a map to load from a file. I had a few problems I had to deal with. Reading the file in I had issues...

1

PLEX Game File Formats

This week I’ve been dealing with game file formats. Each character in the game has to have different maps that the game starts off with initially. The NPC will start off in different locations,...

0

PLEX Source Code Version 0.03

I’ve done several things this week. The game now checks to see if you have a correct login, and only lets you login if it matches a login found in the game database. Once...

0

Envisioning PLEX

I realized that I never wrote up the storyboard and notes I drew up when I decided to make PLEX. Of course it has changed a little bit since then, but the rules and...

0

PLEX Source Code Version 0.02

So here is the new source code (available under gpl license) and a screenshot of the new layout on the build screen due to the problems I had with the allegro GUI system.

0

PLEX Screenshots

The loading screen The new game screen The mode screen The load a game screen The build game screen (what I have working) The build game screen (what it will look like) The exit...